89 cards found.

Elvish Ranger

Creature Elf   4 / 1   {2}{G} (3)

It's up to you if you enter their woods—and up to them if you leave.

Illus. DiTerlizzi


Color Identity: G,Green
Printings:
Portal (Common)

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Endless Wurm

Creature Wurm   9 / 9   {3}{G}{G} (5)

Trample
At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.
Ages ago, a party of elves took cover to let one pass. They're still waiting.

Illus. DiTerlizzi


Color Identity: G,Green
Printings:
Urza's Saga (Rare)

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Exhaustion

Sorcery {2}{U} (3)

Creatures and lands target opponent controls don't untap during their next untap step.
Tired doesn't even begin to cover it.



Color Identity: U,Blue
Printings:
Ninth Edition (Uncommon)

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Eye Spy

Sorcery {U} (1)

Look at the top card of target player's library. You may put that card into their graveyard.

Illus. DiTerlizzi


Color Identity: U,Blue
Printings:
Starter 1999 (Uncommon)

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Eye of Yawgmoth

Artifact {3} (3)

{3}, {t}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.

Illus. DiTerlizzi


Color Identity:
Printings:
Nemesis (Rare)

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False Summoning

Instant {1}{U} (2)

Counter target creature spell.

Illus. DiTerlizzi


Color Identity: U,Blue
Printings:
Portal Second Age (Common)

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Fighting Drake

Creature Drake   2 / 4   {2}{U}{U} (4)

Flying
Scholars in their ivory towers call them "sharks of the sky." Scholars on the road don't call them at all.



Color Identity: U,Blue
Printings:
Eighth Edition (Uncommon)

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Fire Imp

Creature Imp   2 / 1   {2}{R} (3)

When Fire Imp enters the battlefield, it deals 2 damage to target creature.

Illus. DiTerlizzi


Color Identity: R,Red
Printings:
Portal (Uncommon)

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Fodder Cannon

Artifact {4} (4)

{4}, {t}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.
Step 1: Find your cousin.
Step 2: Get your cousin in the cannon.
Step 3: Find another cousin.



Color Identity:
Printings:
Eighth Edition (Uncommon)

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Forgotten Harvest

Enchantment {1}{G} (2)

At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.

Illus. DiTerlizzi


Color Identity: G,Green
Printings:
Prophecy (Rare)

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Frozen Shade

Creature Shade   {2}{B} (3)

{B}: Frozen Shade gets +1/+1 until end of turn.
"There are some qualities—some incorporate things,/ That have a double life, which thus is made/ A type of twin entity which springs/ From matter and light, evinced in solid and shade."
—Edgar Allan Poe, "Silence"



Color Identity: B,Black

Giant Growth

Instant {G} (1)

Target creature gets +3/+3 until end of turn.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Goblin Cavaliers

Creature Goblin   3 / 2   {2}{R} (3)

They get along so well with their goats because they're practically goats themselves.

Illus. DiTerlizzi


Color Identity: R,Red
Printings:
Starter 1999 (Common)

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Goblin Game

Sorcery {5}{R}{R} (7)

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

Illus. DiTerlizzi


Color Identity: R,Red
Printings:
Mystery Booster (Rare)

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Goblin Marshal

Creature Goblin Warrior   3 / 3   {4}{R}{R} (6)

Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.

Illus. DiTerlizzi


Color Identity: R,Red
Printings:
Urza's Destiny (Rare)

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Goblin Masons

Creature Goblin   2 / 1   {1}{R} (2)

When Goblin Masons dies, destroy target Wall.
"Goblins build with true zeal—and anything else within arm's reach."

Illus. DiTerlizzi


Color Identity: R,Red
Printings:
Urza's Destiny (Common)

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Goblin Matron

Creature Goblin   1 / 1   {2}{R} (3)

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.



Color Identity: R,Red

Goblin Mountaineer

Creature Goblin Scout   1 / 1   {R} (1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Goblin lairs sit high in Jund's mountains. This gives the goblins easy access to the sacrificial peaks above and lets them build up a head of steam before attacking prey down below.



Color Identity: R,Red
Printings:
Shards of Alara (Common)

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Goblin Piker

Creature Goblin Warrior   2 / 1   {1}{R} (2)

Once he'd worked out which end of the thing was sharp, he was promoted to guard duty.

Illus. DiTerlizzi


Color Identity: R,Red

Goblin Spelunkers

Creature Goblin Warrior   2 / 2   {2}{R} (3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Chimney sweeps, explorers of abandoned buildings, spire climbers . . . goblin spelunkers have found countless niches within Ravnica's metropolis.



Color Identity: R,Red
Printings:
Ravnica: City of Guilds (Common)

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No results found.
Bummer

89 cards found.